public class DungeonMessageHandler extends Object implements MessageHandler, Serializable
MessageHandler is used by Dungeon to define
and handle all messages sent from the client.| Constructor and Description |
|---|
DungeonMessageHandler(Dungeon dungeon)
Creates a new
DungeonMessageHandler. |
| Modifier and Type | Method and Description |
|---|---|
void |
handleMessage(Player player,
byte[] message)
Called when the given
Player has a message to handle. |
public DungeonMessageHandler(Dungeon dungeon)
DungeonMessageHandler.dungeonRef - a reference to the dungeon for which this handler
handles messagespublic void handleMessage(Player player, byte[] message)
Player has a message to handle.handleMessage in interface MessageHandlerplayer - the Player who received the messagedata - the message to handleCopyright © 2013. All Rights Reserved.