public class GameIdentifiers extends Object
| Constructor and Description |
|---|
GameIdentifiers() |
public static final int SPACE_BLANK
public static final int SPACE_FLOOR
public static final int SPACE_HLYGRND
public static final int SPACE_UNUSED
public static final int SPACE_VWALL
public static final int SPACE_HWALL
public static final int SPACE_CORNER_UL_SH
public static final int SPACE_CORNER_UR
public static final int SPACE_CORNER_LL
public static final int SPACE_CORNER_LR_SH
public static final int SPACE_CORNER_LR
public static final int SPACE_CORNER_UL
public static final int SPACE_STAIRS_UP
public static final int SPACE_STAIRS_DOWN
public static final int SPACE_VDOOR_CLOSED
public static final int SPACE_HDOOR_CLOSED
public static final int SPACE_VDOOR_OPEN
public static final int SPACE_HDOOR_OPEN
public static final int SPACE_ALTAR
public static final int SPACE_FOUNTAIN
public static final int ARMOR_HELMET
public static final int ARMOR_SHIELD
public static final int ARMOR_ARMOR
public static final int ARMOR_BOOTS
public static final int ARMOR_GLOVES
public static final int WEAPON_DAGGER
public static final int WEAPON_MACE
public static final int WEAPON_WHIP
public static final int ITEM_BAG
public static final int ITEM_FOOD
public static final int WEAPON_SWORD
public static final int ITEM_KEY
public static final int ITEM_POTION_PINK
public static final int ITEM_BOOK_BROWN
public static final int ITEM_SCROLL_RED
public static final int ITEM_CHEST
public static final int ITEM_TORCH
public static final int WEAPON_AXE
public static final int ITEM_GOLD
public static final int WEAPON_WAND
public static final int CHAR_WARRIOR
public static final int CHAR_WIZARD
public static final int CHAR_PRIEST
public static final int CHAR_THIEF
public static final int CHAR_ARCHAEOLOGIST
public static final int CHAR_FRED
public static final int CHAR_BARBARIAN
public static final int CHAR_VALKYRIE
public static final int CHAR_GUARD
public static final int CHAR_TOURIST
public static final int MONSTER_DRAGON
public static final int MONSTER_BEHOLDER
public static final int MONSTER_ORC
public static final int MONSTER_BAT
public static final int MONSTER_SLIME
public static final int MONSTER_GHOST
public static final int MONSTER_ZOMBIE
public static final int MONSTER_VAMPIRE
public static final int MONSTER_RODENT
public static final int MONSTER_ANT
public static final int MONSTER_SNAKE
public static final int MONSTER_MINOTAUR
public static final int MONSTER_FUNGUS
public static final int MONSTER_CENTAUR
public static final int MONSTER_UNICORN
public static final int MONSTER_MIMIC
public static final int MONSTER_WILL_O_WISP
public static final int MONSTER_DEMON
public static final int MONSTER_GRUE
public static final int MONSTER_CAVEMAN
public static final int ITEM_SCROLL_GREEN
public static final int ITEM_SCROLL_PURPLE
public static final int ITEM_SCROLL_BLUE
public static final int ITEM_POTION_BLUE
public static final int ITEM_POTION_GREEN
public static final int ITEM_POTION_PURPLE
public static final int ITEM_BOOK_BLUE
public static final int ITEM_BOOK_GREEN
public static final int ITEM_BOOK_RED
public static final int WEAPON_WAND_SILLY
public static final int ITEM_RING_PURPLE
public static final int ITEM_RING_WHITE
public static final int ITEM_RING_RED
public static final int ITEM_RING_GREEN
public static final int ITEM_CORPSE
public static final int ARMOR_CLOAK
public static final int ITEM_ORB
public static final int WEAPON_STAFF
public static final int WEAPON_CLUB
public static final int ITEM_LANTERN
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