| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
ARMOR_ARMOR |
23 |
public static final int |
ARMOR_BOOTS |
24 |
public static final int |
ARMOR_CLOAK |
86 |
public static final int |
ARMOR_GLOVES |
25 |
public static final int |
ARMOR_HELMET |
21 |
public static final int |
ARMOR_SHIELD |
22 |
public static final int |
CHAR_ARCHAEOLOGIST |
45 |
public static final int |
CHAR_BARBARIAN |
47 |
public static final int |
CHAR_FRED |
46 |
public static final int |
CHAR_GUARD |
49 |
public static final int |
CHAR_PRIEST |
43 |
public static final int |
CHAR_THIEF |
44 |
public static final int |
CHAR_TOURIST |
50 |
public static final int |
CHAR_VALKYRIE |
48 |
public static final int |
CHAR_WARRIOR |
41 |
public static final int |
CHAR_WIZARD |
42 |
public static final int |
ITEM_BAG |
29 |
public static final int |
ITEM_BOOK_BLUE |
77 |
public static final int |
ITEM_BOOK_BROWN |
34 |
public static final int |
ITEM_BOOK_GREEN |
78 |
public static final int |
ITEM_BOOK_RED |
79 |
public static final int |
ITEM_CHEST |
36 |
public static final int |
ITEM_CORPSE |
85 |
public static final int |
ITEM_FOOD |
30 |
public static final int |
ITEM_GOLD |
39 |
public static final int |
ITEM_KEY |
32 |
public static final int |
ITEM_LANTERN |
90 |
public static final int |
ITEM_ORB |
87 |
public static final int |
ITEM_POTION_BLUE |
74 |
public static final int |
ITEM_POTION_GREEN |
75 |
public static final int |
ITEM_POTION_PINK |
33 |
public static final int |
ITEM_POTION_PURPLE |
76 |
public static final int |
ITEM_RING_GREEN |
84 |
public static final int |
ITEM_RING_PURPLE |
80 |
public static final int |
ITEM_RING_RED |
83 |
public static final int |
ITEM_RING_WHITE |
82 |
public static final int |
ITEM_SCROLL_BLUE |
73 |
public static final int |
ITEM_SCROLL_GREEN |
71 |
public static final int |
ITEM_SCROLL_PURPLE |
72 |
public static final int |
ITEM_SCROLL_RED |
35 |
public static final int |
ITEM_TORCH |
37 |
public static final int |
MONSTER_ANT |
60 |
public static final int |
MONSTER_BAT |
54 |
public static final int |
MONSTER_BEHOLDER |
52 |
public static final int |
MONSTER_CAVEMAN |
70 |
public static final int |
MONSTER_CENTAUR |
64 |
public static final int |
MONSTER_DEMON |
68 |
public static final int |
MONSTER_DRAGON |
51 |
public static final int |
MONSTER_FUNGUS |
63 |
public static final int |
MONSTER_GHOST |
56 |
public static final int |
MONSTER_GRUE |
69 |
public static final int |
MONSTER_MIMIC |
66 |
public static final int |
MONSTER_MINOTAUR |
62 |
public static final int |
MONSTER_ORC |
53 |
public static final int |
MONSTER_RODENT |
59 |
public static final int |
MONSTER_SLIME |
55 |
public static final int |
MONSTER_SNAKE |
61 |
public static final int |
MONSTER_UNICORN |
65 |
public static final int |
MONSTER_VAMPIRE |
58 |
public static final int |
MONSTER_WILL_O_WISP |
67 |
public static final int |
MONSTER_ZOMBIE |
57 |
public static final int |
SPACE_ALTAR |
19 |
public static final int |
SPACE_BLANK |
1 |
public static final int |
SPACE_CORNER_LL |
9 |
public static final int |
SPACE_CORNER_LR |
11 |
public static final int |
SPACE_CORNER_LR_SH |
10 |
public static final int |
SPACE_CORNER_UL |
12 |
public static final int |
SPACE_CORNER_UL_SH |
7 |
public static final int |
SPACE_CORNER_UR |
8 |
public static final int |
SPACE_FLOOR |
2 |
public static final int |
SPACE_FOUNTAIN |
20 |
public static final int |
SPACE_HDOOR_CLOSED |
16 |
public static final int |
SPACE_HDOOR_OPEN |
18 |
public static final int |
SPACE_HLYGRND |
3 |
public static final int |
SPACE_HWALL |
6 |
public static final int |
SPACE_STAIRS_DOWN |
14 |
public static final int |
SPACE_STAIRS_UP |
13 |
public static final int |
SPACE_UNUSED |
4 |
public static final int |
SPACE_VDOOR_CLOSED |
15 |
public static final int |
SPACE_VDOOR_OPEN |
17 |
public static final int |
SPACE_VWALL |
5 |
public static final int |
WEAPON_AXE |
38 |
public static final int |
WEAPON_CLUB |
89 |
public static final int |
WEAPON_DAGGER |
26 |
public static final int |
WEAPON_MACE |
27 |
public static final int |
WEAPON_STAFF |
88 |
public static final int |
WEAPON_SWORD |
31 |
public static final int |
WEAPON_WAND |
40 |
public static final int |
WEAPON_WAND_SILLY |
80 |
public static final int |
WEAPON_WHIP |
28 |
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